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ut4_casa
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Fight For Fun Server PRIV

88.99.90.38:2337

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PLAYERS0
CAPACITY18
STATUSLIVE
PUBLIC CONFIGURATIONServer settingsGame rules, allowed votes and technical configuration
51 values
GameplayGame mode, timing, respawns and match rules.
17
Blue wave interval

10 sec

Technical valueg_bluewave = 10
Capture limit

No limit

Technical valuecapturelimit = 0
Current map

ut4_casa

Technical valuemapname = ut4_casa
Frag limit

15 points

Technical valuefraglimit = 15
Game mode

Team Survivor

Technical valueg_gametype = 4
Hot potato timer

2 min

Technical valueg_hotpotato = 2
Instagib

Disabled

Technical valueg_instagib = 0
Match mode

Disabled

Technical valueg_matchmode = 0
Maximum rounds

No limit

Technical valueg_maxrounds = 0
Red wave interval

10 sec

Technical valueg_redwave = 10
Respawn delay

8 sec

Technical valueg_respawndelay = 8
Round time

3 min

Technical valueg_roundtime = 3
Strategy time

5 sec

Technical valueg_stratTime = 5
Sudden death

Disabled

Technical valueg_suddendeath = 0
Survivor rules

Enabled

Technical valueg_survivor = 1
Time limit

20 min

Technical valuetimelimit = 20
Wave respawns

Disabled

Technical valueg_waverespawns = 0
Teams & combatTeam behaviour, damage and player movement.
10
Active player slots

No limit

Technical valueg_maxGameClients = 0
Armband colours

Player choice

Technical valueg_armbands = 0
Dead-player chat

Team chat only

Technical valueg_deadchat = 1
Friendly fire

Enabled · no automatic kick

Technical valueg_friendlyfire = 2
Fun cosmetics

Enabled

Technical valueg_funstuff = 1
Stamina mode

Disabled

Technical valueg_stamina = 0
Strict spectator follow

Enabled

Technical valueg_followstrict = 1
Swap team roles

Disabled

Technical valueg_swaproles = 0
Team skins

Enabled

Technical valueg_skins = 1
Wall jumps

3 jumps

Technical valueg_walljumps = 3
VotingActions players are allowed to call a vote for.
1
Allowed votes

4 vote types enabled

Change mapNext mapKick playerCycle map
Technical valueg_allowvote = 536870940
Access & authenticationPublic access, reserved slots and account verification.
5
Authentication

Required

Technical valueauth = 1
Authentication status

public

Technical valueauth_status = public
Password required

Enabled

Technical valueg_needpass = 1
Player capacity

20 slots

Technical valuesv_maxclients = 20
Reserved slots

2 slots

Technical valuesv_privateClients = 2
Network & downloadsConnection limits, downloads and server networking.
8
Automatic downloads

Disabled

Technical valuesv_allowdownload = 0
Clients per ip

3

Technical valuesv_clientsPerIp = 3
Download address

urbanterror.info

Technical valuesv_dlURL = urbanterror.info
Flood protection

Disabled

Technical valuesv_floodprotect = 0
Maximum client rate

No limit

Technical valuesv_maxRate = 0
Maximum ping

No limit

Technical valuesv_maxPing = 0
Minimum client rate

No limit

Technical valuesv_minRate = 0
Minimum ping

No limit

Technical valuesv_minPing = 0
SoftwareGame, protocol and server build information.
4
Engine build

ioQ3 1.35 urt 4.3.4 linux-x86_64 Jun 7 2018

Technical valueversion = ioQ3 1.35 urt 4.3.4 linux-x86_64 Jun 7 2018
Game identifier

q3urt43

Technical valuegamename = q3urt43
Game version

4.3.4

Technical valueg_modversion = 4.3.4
Protocol

68

Technical valueprotocol = 68
Advanced & customMod-specific and custom values advertised by this server.
6
Advertised server name

Fight For Fun Server PRIV

Technical valuesv_hostname = Fight For Fun Server PRIV
Antilagvis

0

Technical valueg_antilagvis = 0
Enable breath

0

Technical valueg_enableBreath = 0
Enable dust

0

Technical valueg_enableDust = 0
Enable precip

0

Technical valueg_enablePrecip = 0
Name blue

KoKe$ Loves Young Boys

Technical valueg_nameBlue = KoKe$ Loves Young Boys
CONNECTED

Players

0 of 0 detailed

Nobody is connected yet.

LIFETIME POINTS

Top players

0 tracked players
RANKPLAYERTOTAL POINTSBESTOBSERVED

Player ranking starts with the next observations.

Points follow positive score progression observed every minute. Presence and best score are shown separately.

PLAYERS

Players connected

AVERAGEplayers
PEAKplayers
RANGE3Dselected period
Players connected— player peak
MAP ROTATION

Maps played